Aim at a player, right click. For one second, embers circle around them: that is the only moment they can still break away. If they stay, the trap closes.
Walls rise from the ground, water and lava meet, obsidian takes hold. The block that forms at head height suffocates them — the game's real suffocation, not a homemade effect.
The ground stays walled: your target cannot move an inch, but you can see their legs and you keep hitting. Five seconds later, everything cracks and disappears without leaving a mark on the map.
A soup restores more health than a second of suffocation takes away: your target can survive. They will spend their entire stack doing it, under your hits. This kit does not kill on its own — it opens the window.